Commit 63c47a9a authored by FengLau's avatar FengLau

h5

parent b4bee26b
...@@ -5,6 +5,7 @@ if ((typeof swan !== 'undefined') && (typeof swanGlobal !== 'undefined')) { ...@@ -5,6 +5,7 @@ if ((typeof swan !== 'undefined') && (typeof swanGlobal !== 'undefined')) {
require("weapp-adapter.js"); require("weapp-adapter.js");
require("libs/laya.wxmini.js"); require("libs/laya.wxmini.js");
} }
window.sdk = require("libs/llwanSDK/sdk.js"); window.sdk = require("libs/llwanSDK/sdk.js");
window.loadLib = require; window.loadLib = require;
require("index.js"); require("index.js");
\ No newline at end of file
This source diff could not be displayed because it is too large. You can view the blob instead.
...@@ -5,7 +5,7 @@ ...@@ -5,7 +5,7 @@
"name":"blue_lighting_bullet", "name":"blue_lighting_bullet",
"renderStates":[ "renderStates":[
{ {
"cull":1, "cull":2,
"blend":1, "blend":1,
"srcBlend":770, "srcBlend":770,
"dstBlend":771, "dstBlend":771,
......
{
"version":"LAYAMATERIAL:02",
"props":{
"type":"Laya.UnlitMaterial",
"name":"boss_bullet_missile",
"renderStates":[
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"blend":1,
"srcBlend":770,
"dstBlend":771,
"depthWrite":false,
"depthTest":515
}
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"alphaTest":false,
"alphaTestValue":0.5,
"renderQueue":3000,
"albedoIntensity":1,
"textures":[
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"name":"albedoTexture",
"path":"boss_bullet_missile.png",
"constructParams":[
64,
128,
1,
true
],
"propertyParams":{
"filterMode":1,
"wrapModeU":0,
"wrapModeV":0,
"anisoLevel":1
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}
],
"vectors":[
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"name":"tilingOffset",
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]
},
{
"name":"albedoColor",
"value":[
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1,
1,
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]
}
],
"defines":[]
}
}
\ No newline at end of file
{ {
"version":"LAYAMATERIAL:02", "version":"LAYAMATERIAL:02",
"props":{ "props":{
"type":"Laya.UnlitMaterial", "type":"Laya.EffectMaterial",
"name":"heart_bullet",
"renderStates":[ "renderStates":[
{ {
"cull":0, "cull":0,
...@@ -13,14 +12,12 @@ ...@@ -13,14 +12,12 @@
"depthTest":515 "depthTest":515
} }
], ],
"enableVertexColor":false, "name":"heart_bullet",
"alphaTest":false, "alphaTest":false,
"alphaTestValue":0.5,
"renderQueue":3000, "renderQueue":3000,
"albedoIntensity":1,
"textures":[ "textures":[
{ {
"name":"albedoTexture", "name":"texture",
"path":"heart_bullet.png", "path":"heart_bullet.png",
"constructParams":[ "constructParams":[
128, 128,
...@@ -47,12 +44,12 @@ ...@@ -47,12 +44,12 @@
] ]
}, },
{ {
"name":"albedoColor", "name":"color",
"value":[ "value":[
1, 0.5188679,
1, 0.5188679,
1, 0.5188679,
1 0.5
] ]
} }
], ],
......
{ {
"version":"LAYAMATERIAL:02", "version":"LAYAMATERIAL:02",
"props":{ "props":{
"type":"Laya.UnlitMaterial", "type":"Laya.EffectMaterial",
"name":"missile_bullet",
"renderStates":[ "renderStates":[
{ {
"cull":0, "cull":0,
...@@ -13,14 +12,12 @@ ...@@ -13,14 +12,12 @@
"depthTest":515 "depthTest":515
} }
], ],
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"alphaTestValue":0.359,
"renderQueue":3000, "renderQueue":3000,
"albedoIntensity":1,
"textures":[ "textures":[
{ {
"name":"albedoTexture", "name":"texture",
"path":"missile_bullet.png", "path":"missile_bullet.png",
"constructParams":[ "constructParams":[
64, 64,
...@@ -47,12 +44,12 @@ ...@@ -47,12 +44,12 @@
] ]
}, },
{ {
"name":"albedoColor", "name":"color",
"value":[ "value":[
1, 0.5,
1, 0.5,
1, 0.5,
1 0.5
] ]
} }
], ],
......
{
"version":"LAYAMATERIAL:02",
"props":{
"type":"Laya.ShurikenParticleMaterial",
"renderStates":[
{
"cull":0,
"blend":1,
"srcBlend":770,
"dstBlend":1,
"depthWrite":false,
"depthTest":515
}
],
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"alphaTest":false,
"renderQueue":3000,
"textures":[
{
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]
}
],
"defines":[
"ADDTIVEFOG"
]
}
}
\ No newline at end of file
...@@ -31,9 +31,9 @@ ...@@ -31,9 +31,9 @@
"isStatic":false, "isStatic":false,
"layer":0, "layer":0,
"position":[ "position":[
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0, 0,
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], ],
"rotation":[ "rotation":[
0, 0,
......
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
"isStatic":false, "isStatic":false,
"layer":0, "layer":0,
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...@@ -64,7 +64,7 @@ ...@@ -64,7 +64,7 @@
"size":[ "size":[
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7, 7,
1 2.73
] ]
} }
], ],
...@@ -75,31 +75,31 @@ ...@@ -75,31 +75,31 @@
{ {
"type":"MeshSprite3D", "type":"MeshSprite3D",
"props":{ "props":{
"name":"Quad", "name":"Plane_Z",
"active":true, "active":true,
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"layer":0, "layer":0,
"position":[ "position":[
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"enableRender":true, "enableRender":true,
"materials":[ "materials":[
{ {
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} }
] ]
}, },
......
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
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"layer":0, "layer":0,
"position":[ "position":[
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...@@ -73,16 +73,16 @@ ...@@ -73,16 +73,16 @@
], ],
"child":[ "child":[
{ {
"type":"Sprite3D", "type":"MeshSprite3D",
"props":{ "props":{
"name":"Model", "name":"Plane_H",
"active":true, "active":true,
"isStatic":false, "isStatic":false,
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"position":[ "position":[
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], ],
"rotation":[ "rotation":[
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...@@ -91,37 +91,11 @@ ...@@ -91,37 +91,11 @@
-1 -1
], ],
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1, 42.984,
1 38.85183
]
},
"components":[],
"child":[
{
"type":"MeshSprite3D",
"props":{
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"active":true,
"isStatic":false,
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],
"rotation":[
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"scale":[ "meshPath":"Assets/MonsterCar/Particals/XL/Effect/Model/Plane_H-Polygon.lm",
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"meshPath":"Assets/MonsterCar/Particals/XL/Effect/Model/Plane_Z-Plane_Z.lm",
"enableRender":true, "enableRender":true,
"materials":[ "materials":[
{ {
...@@ -136,6 +110,4 @@ ...@@ -136,6 +110,4 @@
} }
] ]
} }
]
}
} }
\ No newline at end of file
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
"isStatic":false, "isStatic":false,
"layer":0, "layer":0,
"position":[ "position":[
0.5, 6.36,
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], ],
...@@ -71,32 +71,6 @@ ...@@ -71,32 +71,6 @@
"isTrigger":true "isTrigger":true
} }
], ],
"child":[
{
"type":"Sprite3D",
"props":{
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...@@ -118,7 +92,7 @@ ...@@ -118,7 +92,7 @@
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...@@ -136,6 +110,4 @@ ...@@ -136,6 +110,4 @@
} }
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} }
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}
} }
\ No newline at end of file
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
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...@@ -71,32 +71,6 @@ ...@@ -71,32 +71,6 @@
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"child":[
{
"type":"Sprite3D",
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...@@ -118,8 +92,8 @@ ...@@ -118,8 +92,8 @@
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...@@ -136,6 +110,4 @@ ...@@ -136,6 +110,4 @@
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\ No newline at end of file
...@@ -31,9 +31,9 @@ ...@@ -31,9 +31,9 @@
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......
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
"isStatic":false, "isStatic":false,
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...@@ -191,7 +191,7 @@ ...@@ -191,7 +191,7 @@
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"emissionRate":30, "emissionRate":30,
......
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
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...@@ -100,7 +100,7 @@ ...@@ -100,7 +100,7 @@
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...@@ -158,7 +158,7 @@ ...@@ -158,7 +158,7 @@
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...@@ -185,6 +185,373 @@ ...@@ -185,6 +185,373 @@
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......
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
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...@@ -100,7 +100,7 @@ ...@@ -100,7 +100,7 @@
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......
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
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...@@ -100,7 +100,7 @@ ...@@ -100,7 +100,7 @@
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...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
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...@@ -100,7 +100,7 @@ ...@@ -100,7 +100,7 @@
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......
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{ "_id": "98", "stage": 98, "enemyId":[ "car1_B", "car1_C", "car1_H", "car1_G" ], "bossId": "car08_B", "bossAIType": 1, "playerMaxSpeed": 0.7, "hpRatio": 47.5, "totalCoins": 304973307, "bossCoinRatio": 20, "enemyNum": 8, "rocketNum": 12, "totalLength": 26 },
{ "_id": "99", "stage": 99, "enemyId":[ "car1_B", "car1_C", "car1_H", "car1_G" ], "bossId": "car1_D", "bossAIType": 1, "playerMaxSpeed": 0.7, "hpRatio": 48, "totalCoins": 311072773, "bossCoinRatio": 20, "enemyNum": 8, "rocketNum": 12, "totalLength": 26 },
{ "_id": "100", "stage": 100, "enemyId":[ "car1_B", "car1_C", "car1_H", "car1_G" ], "bossId": "car08_B", "bossAIType": 1, "playerMaxSpeed": 0.7, "hpRatio": 48.5, "totalCoins": 317294228, "bossCoinRatio": 20, "enemyNum": 8, "rocketNum": 12, "totalLength": 26 }
], ],
"BulletConfigs":[ "BulletConfigs":[
{ "_id": "1", "bulletId": "Bullet_0001", "des": "玩家子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_0001.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 }, { "_id": "1", "bulletId": "Bullet_0001", "des": "玩家子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_0001.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 },
{ "_id": "2", "bulletId": "Bullet_0002", "des": "敌人子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_0002.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 }, { "_id": "2", "bulletId": "Bullet_0002", "des": "敌人子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_0002.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 },
{ "_id": "3", "bulletId": "Skill_0001", "des": "玩家技能1", "modelRes": "res/3d/bullet/Conventional/Skill_0001.lh", "psRes": "Hit_0001", "level": 1, "type": 1, "atk": 0, "atkMulPlayer": 5, "damagePerMs": 150 }, { "_id": "3", "bulletId": "Skill_lighting_Beam", "des": "玩家技能1", "modelRes": "res/3d/bullet/Conventional/Skill_lighting_Beam.lh", "psRes": "Hit_0001", "level": 1, "type": 1, "atk": 0, "atkMulPlayer": 5, "damagePerMs": 150 },
{ "_id": "4", "bulletId": "Bullet_Missile", "des": "导弹子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_Missile.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 }, { "_id": "4", "bulletId": "Bullet_Missile", "des": "导弹子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_Missile.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 },
{ "_id": "5", "bulletId": "Bullet_Police", "des": "警车子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_Police.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 }, { "_id": "5", "bulletId": "Bullet_Police", "des": "警车子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_Police.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 },
{ "_id": "6", "bulletId": "Bullet_Heart", "des": "爱心子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_Heart.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 }, { "_id": "6", "bulletId": "Bullet_Heart", "des": "爱心子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_Heart.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 },
{ "_id": "7", "bulletId": "Skill_Yellow_Beam", "des": "色激光技能", "modelRes": "res/3d/bullet/Conventional/Skill_Yellow_Beam.lh", "psRes": "Hit_0001", "level": 1, "type": 1, "atk": 0, "atkMulPlayer": 5, "damagePerMs": 150 }, { "_id": "7", "bulletId": "Skill_Yellow_Beam", "des": "色激光技能", "modelRes": "res/3d/bullet/Conventional/Skill_Yellow_Beam.lh", "psRes": "Hit_0001", "level": 1, "type": 1, "atk": 0, "atkMulPlayer": 5, "damagePerMs": 150 },
{ "_id": "8", "bulletId": "Bullet_BulletLight", "des": "蓝色闪电子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_BulletLight.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 }, { "_id": "8", "bulletId": "Bullet_BulletLight", "des": "蓝色闪电子弹", "modelRes": "res/3d/bullet/Conventional/Bullet_BulletLight.lh", "psRes": "Hit_0001", "level": 1, "type": 0, "atk": 0, "atkMulPlayer": 0, "damagePerMs": 0 },
{ "_id": "9", "bulletId": "Skill_Water_Beam", "des": "水炮技能", "modelRes": "res/3d/bullet/Conventional/Skill_Water_Beam.lh", "psRes": "Hit_0001", "level": 1, "type": 1, "atk": 0, "atkMulPlayer": 5, "damagePerMs": 150 }, { "_id": "9", "bulletId": "Skill_Water_Beam", "des": "水炮技能", "modelRes": "res/3d/bullet/Conventional/Skill_Water_Beam.lh", "psRes": "Hit_0001", "level": 1, "type": 1, "atk": 0, "atkMulPlayer": 5, "damagePerMs": 150 },
{ "_id": "10", "bulletId": "Skill_Fire_Beam", "des": "火焰技能", "modelRes": "res/3d/bullet/Conventional/Skill_Fire_Beam.lh", "psRes": "Hit_0001", "level": 1, "type": 1, "atk": 0, "atkMulPlayer": 5, "damagePerMs": 150 }, { "_id": "10", "bulletId": "Skill_Fire_Beam", "des": "火焰技能", "modelRes": "res/3d/bullet/Conventional/Skill_Fire_Beam.lh", "psRes": "Hit_0001", "level": 1, "type": 1, "atk": 0, "atkMulPlayer": 5, "damagePerMs": 150 },
{ "_id": "11", "bulletId": "Skill_Moon_Beam", "des": "火焰技能", "modelRes": "res/3d/bullet/Conventional/Skill_Moon_Beam.lh", "psRes": "Hit_0001", "level": 1, "type": 1, "atk": 0, "atkMulPlayer": 5, "damagePerMs": 150 } { "_id": "11", "bulletId": "Skill_Moon_Beam", "des": "粉红爱心激光炮技能", "modelRes": "res/3d/bullet/Conventional/Skill_Moon_Beam.lh", "psRes": "Hit_0001", "level": 1, "type": 1, "atk": 0, "atkMulPlayer": 5, "damagePerMs": 150 }
], ],
"WeaponConfigs":[ "WeaponConfigs":[
{ "_id": "1", "weaponId": "Weapon_0001", "des": "Boss武器1", "bulletId": "Bullet_0002", "level": 1, "bulletNum": 3, "type": 2, "atk": 5, "speed": 0.2, "skillMaxPow": 0, "duration": 2000, "intevel": 1000 }, { "_id": "1", "weaponId": "Weapon_0001", "des": "Boss武器1", "bulletId": "Bullet_0002", "level": 1, "bulletNum": 3, "type": 2, "atk": 1, "speed": 0.2, "skillMaxPow": 0, "duration": 2000, "intevel": 1000 },
{ "_id": "2", "weaponId": "Weapon_0002", "des": "玩家武器1-1", "bulletId": "Bullet_BulletLight", "level": 1, "bulletNum": 1, "type": 0, "atk": 5, "speed": 1.4, "skillMaxPow": 0, "duration": 0, "intevel": 150 }, { "_id": "2", "weaponId": "Weapon_0002", "des": "玩家武器1-1", "bulletId": "Bullet_BulletLight", "level": 1, "bulletNum": 1, "type": 0, "atk": 1, "speed": 1.2, "skillMaxPow": 0, "duration": 0, "intevel": 200 },
{ "_id": "3", "weaponId": "Weapon_0003", "des": "玩家武器1-2", "bulletId": "Bullet_0001", "level": 1, "bulletNum": 3, "type": 0, "atk": 5, "speed": 1.4, "skillMaxPow": 0, "duration": 0, "intevel": 150 }, { "_id": "3", "weaponId": "Weapon_0003", "des": "玩家武器1-2", "bulletId": "Bullet_0001", "level": 1, "bulletNum": 3, "type": 0, "atk": 1, "speed": 1.2, "skillMaxPow": 0, "duration": 0, "intevel": 200 },
{ "_id": "4", "weaponId": "Skill_Weapon_0002", "des": "黄色车技能武器", "bulletId": "Skill_0001", "level": 1, "bulletNum": 1, "type": 1, "atk": 0, "speed": 0, "skillMaxPow": 50, "duration": 3000, "intevel": 0 }, { "_id": "4", "weaponId": "Skill_lighting_Beam", "des": "黄色车技能武器", "bulletId": "Skill_lighting_Beam", "level": 1, "bulletNum": 1, "type": 1, "atk": 0, "speed": 0, "skillMaxPow": 50, "duration": 3000, "intevel": 0 },
{ "_id": "5", "weaponId": "Weapon_0004", "des": "开头追踪武器", "bulletId": "Bullet_0002", "level": 1, "bulletNum": 1, "type": 2, "atk": 5, "speed": 0.2, "skillMaxPow": 0, "duration": 0, "intevel": 300 }, { "_id": "5", "weaponId": "Weapon_0004", "des": "开头追踪武器", "bulletId": "Bullet_0002", "level": 1, "bulletNum": 1, "type": 2, "atk": 1, "speed": 0.2, "skillMaxPow": 0, "duration": 0, "intevel": 200 },
{ "_id": "6", "weaponId": "Weapon_Missile", "des": "导弹武器(玩家)", "bulletId": "Bullet_Missile", "level": 1, "bulletNum": 1, "type": 0, "atk": 5, "speed": 0.7, "skillMaxPow": 0, "duration": 0, "intevel": 150 }, { "_id": "6", "weaponId": "Weapon_Missile", "des": "导弹武器(玩家)", "bulletId": "Bullet_Missile", "level": 1, "bulletNum": 1, "type": 0, "atk": 1, "speed": 0.5, "skillMaxPow": 0, "duration": 0, "intevel": 200 },
{ "_id": "7", "weaponId": "Weapon_Police", "des": "警车武器(玩家)", "bulletId": "Bullet_Police", "level": 1, "bulletNum": 1, "type": 0, "atk": 5, "speed": 0.8, "skillMaxPow": 0, "duration": 0, "intevel": 150 }, { "_id": "7", "weaponId": "Weapon_Police", "des": "警车武器(玩家)", "bulletId": "Bullet_Police", "level": 1, "bulletNum": 1, "type": 0, "atk": 1, "speed": 0.6, "skillMaxPow": 0, "duration": 0, "intevel": 200 },
{ "_id": "8", "weaponId": "Weapon_Heart", "des": "爱心武器(玩家)", "bulletId": "Bullet_Heart", "level": 1, "bulletNum": 1, "type": 0, "atk": 5, "speed": 1, "skillMaxPow": 0, "duration": 0, "intevel": 150 }, { "_id": "8", "weaponId": "Weapon_Heart", "des": "爱心武器(玩家)", "bulletId": "Bullet_Heart", "level": 1, "bulletNum": 1, "type": 0, "atk": 1, "speed": 0.2, "skillMaxPow": 0, "duration": 0, "intevel": 200 },
{ "_id": "9", "weaponId": "Skill_Yellow_Beam", "des": "黄色激光技能武器", "bulletId": "Skill_Yellow_Beam", "level": 1, "bulletNum": 1, "type": 1, "atk": 0, "speed": 0, "skillMaxPow": 50, "duration": 3000, "intevel": 0 }, { "_id": "9", "weaponId": "Skill_Yellow_Beam", "des": "黄色激光技能武器", "bulletId": "Skill_Yellow_Beam", "level": 1, "bulletNum": 1, "type": 1, "atk": 0, "speed": 0, "skillMaxPow": 50, "duration": 3000, "intevel": 0 },
{ "_id": "10", "weaponId": "Skill_Water_Beam", "des": "水炮技能武器", "bulletId": "Skill_Water_Beam", "level": 1, "bulletNum": 1, "type": 1, "atk": 0, "speed": 0, "skillMaxPow": 50, "duration": 3000, "intevel": 0 }, { "_id": "10", "weaponId": "Skill_Water_Beam", "des": "水炮技能武器", "bulletId": "Skill_Water_Beam", "level": 1, "bulletNum": 1, "type": 1, "atk": 0, "speed": 0, "skillMaxPow": 50, "duration": 3000, "intevel": 0 },
{ "_id": "11", "weaponId": "Skill_Fire_Beam", "des": "炮技能武器", "bulletId": "Skill_Fire_Beam", "level": 1, "bulletNum": 1, "type": 1, "atk": 0, "speed": 0, "skillMaxPow": 50, "duration": 3000, "intevel": 0 }, { "_id": "11", "weaponId": "Skill_Fire_Beam", "des": "炮技能武器", "bulletId": "Skill_Fire_Beam", "level": 1, "bulletNum": 1, "type": 1, "atk": 0, "speed": 0, "skillMaxPow": 50, "duration": 3000, "intevel": 0 },
{ "_id": "12", "weaponId": "Skill_Moon_Beam", "des": "粉红月亮技能武器", "bulletId": "Skill_Moon_Beam", "level": 1, "bulletNum": 1, "type": 1, "atk": 0, "speed": 0, "skillMaxPow": 50, "duration": 3000, "intevel": 0 } { "_id": "12", "weaponId": "Skill_Moon_Beam", "des": "粉红月亮技能武器", "bulletId": "Skill_Moon_Beam", "level": 1, "bulletNum": 1, "type": 1, "atk": 0, "speed": 0, "skillMaxPow": 50, "duration": 3000, "intevel": 0 }
], ],
"ItemConfigs":[ "ItemConfigs":[
...@@ -218,7 +268,7 @@ ...@@ -218,7 +268,7 @@
{ "_id": "10", "weaponId": "Weapon_Police", "bulletId": "Bullet_Police", "unlockLevel": 15, "bulletInfo":[ { "xPos": -0.96, "zPos": 0, "angle": 0 }, { "xPos": 0, "zPos": 0, "angle": 0 }, { "xPos": 0.96, "zPos": 0, "angle": 0 } ] }, { "_id": "10", "weaponId": "Weapon_Police", "bulletId": "Bullet_Police", "unlockLevel": 15, "bulletInfo":[ { "xPos": -0.96, "zPos": 0, "angle": 0 }, { "xPos": 0, "zPos": 0, "angle": 0 }, { "xPos": 0.96, "zPos": 0, "angle": 0 } ] },
{ "_id": "11", "weaponId": "Weapon_Police", "bulletId": "Bullet_Police", "unlockLevel": 30, "bulletInfo":[ { "xPos": -1.92, "zPos": 0, "angle": 0 }, { "xPos": -0.96, "zPos": 0, "angle": 0 }, { "xPos": 0.96, "zPos": 0, "angle": 0 }, { "xPos": 1.92, "zPos": 0, "angle": 0 } ] }, { "_id": "11", "weaponId": "Weapon_Police", "bulletId": "Bullet_Police", "unlockLevel": 30, "bulletInfo":[ { "xPos": -1.92, "zPos": 0, "angle": 0 }, { "xPos": -0.96, "zPos": 0, "angle": 0 }, { "xPos": 0.96, "zPos": 0, "angle": 0 }, { "xPos": 1.92, "zPos": 0, "angle": 0 } ] },
{ "_id": "12", "weaponId": "Weapon_Police", "bulletId": "Bullet_Police", "unlockLevel": 50, "bulletInfo":[ { "xPos": -1.92, "zPos": 0, "angle": 0 }, { "xPos": -0.96, "zPos": 0, "angle": 0 }, { "xPos": -0.96, "zPos": 1, "angle": 0 }, { "xPos": 0.96, "zPos": 1, "angle": 0 }, { "xPos": 0.96, "zPos": 0, "angle": 0 }, { "xPos": 1.92, "zPos": 0, "angle": 0 } ] }, { "_id": "12", "weaponId": "Weapon_Police", "bulletId": "Bullet_Police", "unlockLevel": 50, "bulletInfo":[ { "xPos": -1.92, "zPos": 0, "angle": 0 }, { "xPos": -0.96, "zPos": 0, "angle": 0 }, { "xPos": -0.96, "zPos": 1, "angle": 0 }, { "xPos": 0.96, "zPos": 1, "angle": 0 }, { "xPos": 0.96, "zPos": 0, "angle": 0 }, { "xPos": 1.92, "zPos": 0, "angle": 0 } ] },
{ "_id": "13", "weaponId": "Weapon_Heart", "bulletId": "Bullet_Heart", "unlockLevel": 3, "bulletInfo":[ { "xPos": -0.75, "zPos": 0, "angle": 0 }, { "xPos": 0.75, "zPos": 0, "angle": 0 } ] }, { "_id": "13", "weaponId": "Weapon_Heart", "bulletId": "Bullet_Heart", "unlockLevel": 3, "bulletInfo":[ { "xPos": -0.75, "zPos": 0, "angle": -1 }, { "xPos": 0.75, "zPos": 0, "angle": 1 } ] },
{ "_id": "14", "weaponId": "Weapon_Heart", "bulletId": "Bullet_Heart", "unlockLevel": 15, "bulletInfo":[ { "xPos": -1.2, "zPos": 0, "angle": -3 }, { "xPos": 0, "zPos": 0, "angle": 0 }, { "xPos": 1.2, "zPos": 0, "angle": 3 } ] }, { "_id": "14", "weaponId": "Weapon_Heart", "bulletId": "Bullet_Heart", "unlockLevel": 15, "bulletInfo":[ { "xPos": -1.2, "zPos": 0, "angle": -3 }, { "xPos": 0, "zPos": 0, "angle": 0 }, { "xPos": 1.2, "zPos": 0, "angle": 3 } ] },
{ "_id": "15", "weaponId": "Weapon_Heart", "bulletId": "Bullet_Heart", "unlockLevel": 30, "bulletInfo":[ { "xPos": -1.5, "zPos": 0, "angle": -5 }, { "xPos": -0.75, "zPos": 0, "angle": 0 }, { "xPos": 0.75, "zPos": 0, "angle": 0 }, { "xPos": 1.5, "zPos": 0, "angle": 5 } ] }, { "_id": "15", "weaponId": "Weapon_Heart", "bulletId": "Bullet_Heart", "unlockLevel": 30, "bulletInfo":[ { "xPos": -1.5, "zPos": 0, "angle": -5 }, { "xPos": -0.75, "zPos": 0, "angle": 0 }, { "xPos": 0.75, "zPos": 0, "angle": 0 }, { "xPos": 1.5, "zPos": 0, "angle": 5 } ] },
{ "_id": "16", "weaponId": "Weapon_Heart", "bulletId": "Bullet_Heart", "unlockLevel": 50, "bulletInfo":[ { "xPos": -1.5, "zPos": 0, "angle": -5 }, { "xPos": -0.75, "zPos": 0, "angle": 0 }, { "xPos": 0.75, "zPos": 0, "angle": 0 }, { "xPos": 1.5, "zPos": 0, "angle": 5 } ] } { "_id": "16", "weaponId": "Weapon_Heart", "bulletId": "Bullet_Heart", "unlockLevel": 50, "bulletInfo":[ { "xPos": -1.5, "zPos": 0, "angle": -5 }, { "xPos": -0.75, "zPos": 0, "angle": 0 }, { "xPos": 0.75, "zPos": 0, "angle": 0 }, { "xPos": 1.5, "zPos": 0, "angle": 5 } ] }
......
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