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llewan
cdn
Commits
b3f2f4fa
Commit
b3f2f4fa
authored
May 07, 2019
by
liurufeng
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index.html
jinjibazuqiu-weixin/h5/1.0.0/index.html
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jinjibazuqiu-weixin/h5/1.0.0/index.html
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b3f2f4fa
<!DOCTYPE html>
<html>
<head></head>
<body
style=
"margin: 0;text-align: center;"
>
<iframe
style=
"border: none;"
id=
"box"
src=
"./game.html"
height=
"100%"
>
<head>
<meta
charset=
'utf-8'
/>
<title>
www.layabox.com
</title>
<meta
name=
'viewport'
content=
'width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no'
/>
<meta
name=
"renderer"
content=
"webkit"
/>
<meta
name=
'apple-mobile-web-app-capable'
content=
'yes'
/>
<meta
name=
'full-screen'
content=
'true'
/>
<meta
name=
'x5-fullscreen'
content=
'true'
/>
<meta
name=
'360-fullscreen'
content=
'true'
/>
<meta
name=
"laya"
screenorientation=
"portrait"
/>
<meta
http-equiv=
"X-UA-Compatible"
content=
"IE=edge,chrome=1"
/>
<meta
http-equiv=
'expires'
content=
'0'
/>
<meta
http-equiv=
"Cache-Control"
content=
"no-siteapp"
/>
</head>
<body>
<!--以下引用了常用类库,如果不使用,可以删除-->
<!--核心包,封装了显示对象渲染,事件,时间管理,时间轴动画,缓动,消息交互,socket,本地存储,鼠标触摸,声音,加载,颜色滤镜,位图字体等-->
<script
type=
"text/javascript"
src=
"libs/laya.core.js"
></script>
<!--提供了微信小游戏的适配-->
<script
type=
"text/javascript"
src=
"libs/laya.wxmini.js"
></script>
<!--封装了webgl渲染管线,如果使用webgl渲染,可以在初始化时调用Laya.init(1000,800,laya.webgl.WebGL);-->
<script
type=
"text/javascript"
src=
"libs/laya.webgl.js"
></script>
<!--是动画模块,包含了swf动画,骨骼动画等-->
<script
type=
"text/javascript"
src=
"libs/laya.ani.js"
></script>
<!--包含更多webgl滤镜,比如外发光,阴影,模糊以及更多-->
<script
type=
"text/javascript"
src=
"libs/laya.filter.js"
></script>
<!--封装了html动态排版功能-->
<script
type=
"text/javascript"
src=
"libs/laya.html.js"
></script>
<!--粒子类库-->
<script
type=
"text/javascript"
src=
"libs/laya.particle.js"
></script>
<!--提供了制作UI的各种组件实现-->
<script
type=
"text/javascript"
src=
"libs/laya.ui.js"
></script>
<!--提供LayaAir3D接口-->
<script
type=
"text/javascript"
src=
"libs/laya.d3.js"
></script>
<!--用户自定义顺序文件添加到这里-->
<!--jsfile--Custom-->
<!--<script src="js/SDK/md5.js"></script>
<script src="js/SDK/mta.js"></script>-->
<!--<script src="js/llewan-weixin-sdk/ald-game-conf.js"></script>
<script src="js/llewan-weixin-sdk/ald-game.js"></script>-->
<!--<script src="js/SDK/sdk_conf.js"></script>
<script src="js/SDK/sdk.js"></script>-->
<!--jsfile--Custom-->
<!--自定义的js(src文件夹下)文件自动添加到下面jsfile模块标签里面里-->
<!--删除标签,ide不会自动添加js文件,请谨慎操作-->
<!--jsfile--startTag-->
<script
src=
"js/lib/wxgame.d.js"
></script>
<script
src=
"js/lib/util.js"
></script>
<script
src=
"js/lib/Table.js"
></script>
<script
src=
"js/lib/Scene3D.js"
></script>
<script
src=
"js/lib/globalEvent.js"
></script>
<script
src=
"js/lib/director.js"
></script>
<script
src=
"js/LayaAir3D.js"
></script>
<script
src=
"js/GameConfig.js"
></script>
<script
src=
"js/game/User.js"
></script>
<script
src=
"js/game/SDK.d.js"
></script>
<script
src=
"js/game/RollList.js"
></script>
<script
src=
"js/game/BallScript.js"
></script>
<script
src=
"js/ui/layaUI.max.all.js"
></script>
<script
src=
"js/game/PanelBall.js"
></script>
<script
src=
"js/game/PanelExperience.js"
></script>
<script
src=
"js/game/PanelFreeLevel.js"
></script>
<script
src=
"js/game/PanelOffline.js"
></script>
<script
src=
"js/game/PanelRank.js"
></script>
<script
src=
"js/game/PanelResult.js"
></script>
<script
src=
"js/game/PanelUpGrade.js"
></script>
<script
src=
"js/game/PanelUpLevel.js"
></script>
<script
src=
"js/game/PlaneCollider.js"
></script>
<script
src=
"js/lib/scene.js"
></script>
<script
src=
"js/game/SceneGame.js"
></script>
<script
src=
"js/game/SceneLoading.js"
></script>
<!--jsfile--endTag-->
<!--启动类添加到这里-->
<!--jsfile--Main-->
<script
src=
"js/Main.js"
></script>
<!--jsfile--Main-->
</iframe>
</body>
<script
type=
"text/javascript"
>
window
.
onresize
=
function
(){
var
height
=
document
.
body
.
clientHeight
;
var
width
=
1080
*
height
/
1920
;
box
=
document
.
getElementById
(
'box'
);
box
.
style
.
width
=
width
+
"px"
;
box
.
style
.
height
=
height
+
"px"
;
}
window
.
onresize
();
</script>
</html>
\ No newline at end of file
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