Commit b3f2f4fa authored by liurufeng's avatar liurufeng

111

parent 35201457
<!DOCTYPE html>
<html>
<head></head>
<body style="margin: 0;text-align: center;">
<iframe style="border: none;" id="box" src="./game.html" height="100%">
<head>
<meta charset='utf-8' />
<title>www.layabox.com</title>
<meta name='viewport' content='width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no'
/>
<meta name="renderer" content="webkit"/>
<meta name='apple-mobile-web-app-capable' content='yes' />
<meta name='full-screen' content='true' />
<meta name='x5-fullscreen' content='true' />
<meta name='360-fullscreen' content='true' />
<meta name="laya" screenorientation="portrait" />
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
<meta http-equiv='expires' content='0' />
<meta http-equiv="Cache-Control" content="no-siteapp" />
</head>
<body>
<!--以下引用了常用类库,如果不使用,可以删除-->
<!--核心包,封装了显示对象渲染,事件,时间管理,时间轴动画,缓动,消息交互,socket,本地存储,鼠标触摸,声音,加载,颜色滤镜,位图字体等-->
<script type="text/javascript" src="libs/laya.core.js"></script>
<!--提供了微信小游戏的适配-->
<script type="text/javascript" src="libs/laya.wxmini.js"></script>
<!--封装了webgl渲染管线,如果使用webgl渲染,可以在初始化时调用Laya.init(1000,800,laya.webgl.WebGL);-->
<script type="text/javascript" src="libs/laya.webgl.js"></script>
<!--是动画模块,包含了swf动画,骨骼动画等-->
<script type="text/javascript" src="libs/laya.ani.js"></script>
<!--包含更多webgl滤镜,比如外发光,阴影,模糊以及更多-->
<script type="text/javascript" src="libs/laya.filter.js"></script>
<!--封装了html动态排版功能-->
<script type="text/javascript" src="libs/laya.html.js"></script>
<!--粒子类库-->
<script type="text/javascript" src="libs/laya.particle.js"></script>
<!--提供了制作UI的各种组件实现-->
<script type="text/javascript" src="libs/laya.ui.js"></script>
<!--提供LayaAir3D接口-->
<script type="text/javascript" src="libs/laya.d3.js"></script>
<!--用户自定义顺序文件添加到这里-->
<!--jsfile--Custom-->
<!--<script src="js/SDK/md5.js"></script>
<script src="js/SDK/mta.js"></script>-->
<!--<script src="js/llewan-weixin-sdk/ald-game-conf.js"></script>
<script src="js/llewan-weixin-sdk/ald-game.js"></script>-->
<!--<script src="js/SDK/sdk_conf.js"></script>
<script src="js/SDK/sdk.js"></script>-->
<!--jsfile--Custom-->
<!--自定义的js(src文件夹下)文件自动添加到下面jsfile模块标签里面里-->
<!--删除标签,ide不会自动添加js文件,请谨慎操作-->
<!--jsfile--startTag-->
<script src="js/lib/wxgame.d.js"></script>
<script src="js/lib/util.js"></script>
<script src="js/lib/Table.js"></script>
<script src="js/lib/Scene3D.js"></script>
<script src="js/lib/globalEvent.js"></script>
<script src="js/lib/director.js"></script>
<script src="js/LayaAir3D.js"></script>
<script src="js/GameConfig.js"></script>
<script src="js/game/User.js"></script>
<script src="js/game/SDK.d.js"></script>
<script src="js/game/RollList.js"></script>
<script src="js/game/BallScript.js"></script>
<script src="js/ui/layaUI.max.all.js"></script>
<script src="js/game/PanelBall.js"></script>
<script src="js/game/PanelExperience.js"></script>
<script src="js/game/PanelFreeLevel.js"></script>
<script src="js/game/PanelOffline.js"></script>
<script src="js/game/PanelRank.js"></script>
<script src="js/game/PanelResult.js"></script>
<script src="js/game/PanelUpGrade.js"></script>
<script src="js/game/PanelUpLevel.js"></script>
<script src="js/game/PlaneCollider.js"></script>
<script src="js/lib/scene.js"></script>
<script src="js/game/SceneGame.js"></script>
<script src="js/game/SceneLoading.js"></script>
<!--jsfile--endTag-->
<!--启动类添加到这里-->
<!--jsfile--Main-->
<script src="js/Main.js"></script>
<!--jsfile--Main-->
</iframe>
</body>
<script type="text/javascript">
window.onresize = function(){
var height = document.body.clientHeight;
var width = 1080*height/1920;
box=document.getElementById('box');
box.style.width=width+"px";
box.style.height=height+"px";
}
window.onresize();
</script>
</html>
\ No newline at end of file
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